Gipf is a strategic game in a series of abstract games: Zertz, Dvonn, Tzaar, Yinsh and Punct. Yes, lovely names. Players have to place pieces on the board until achieving four-in-a-row. After that, players keep taking pieces from the board and capture pieces of their opponent. Whenever a player is out of pieces to play, the other player wins!
The board gaming world has, like most things, its own jargon. It can be slightly confusing if you’re new to board games. First there’s the easiest: games categorized by their game mechanics. That’s something you’ll learn and reconize quickly. Then there are the acronyms, which you’ll mostly find online, but I often find myself puzzled… Continue reading Board gaming jargon