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This is just a joke! We feel the insecurity that our comic will never be as good as Calvin & Hobbes but that doesn’t mean our creations aren’t worth enjoying! Some classic games are just so good that they will never be replaced by something else entirely. Luckily, that doesn’t matter as we love the creativity in game design and love to be surprised, so Spiel is always a very exciting few days for us. We’ve been making some lists of games that caught our interest but we also like to just see what we come across.

Last week, there was very little time for games and we ended up playing just two games of Ticket to Ride: Berlin and a game of 6 Nimmt (/Take 5!). Our house guest normally beats us in Ticket to Ride but this time it was not the case! I was very lucky with the tickets and won both games. This version of Ticket to Ride has very few high-scoring tickets but the few that are in the game have some overlap, making it very powerful if you happen to get more than one of them. We’re not sure if this is just a coincidence but it has happened in multiple of our games that one person got two of the highest-scoring tickets that only require two trains extra to score the other one.

And since we mention Can’t Stop in the comic, we’ve only played it online so far BUT we saw that there’s this new cool-looking edition available on SPIEL… so maybe we cannot control ourselves and buy a copy. We’ll see! πŸ˜€

We’ll try to share our findings and SPIEL adventures on our social media platforms to keep you in the loop during the coming week and we’ll share our thoughts and findings in the blog post next week!

Which game do you think will never be beaten?


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It’s time for SPIEL next week and we cannot believe that it has already been a year. Madness! With that, that also means the release of a lot of new board games, way more than we’ll be able to check in those four days! We still need to make our list of what we really want to check out so if you have any recommendations, feel free to let us know!

We’ve been really busy preparing things for Spiel, like new stickers, shirts, and a brochure (besides normal work) and having a guest over at our house for two weeks and a lot of family activities (a sports match, an escape room, a classical music concert, and a family dinner!) so board games have been a little more on the background.

BUT, besides all that, we did play The White Castle, a highly anticipated game at SPIEL this year. Heinze already played a game at the game night of the Dutch publisher 999 Games last week so he could quickly explain the game to me. If you’re familiar with more complex board games within the worker/dice placement genre, you’ll probably pick it up quickly but I wouldn’t be looking forward to explaining the game to people who are less experienced with games. You can read more about the game on our Instagram account.

On Friday, we met up with the super nice folks of BGStats, who actually live in the same city as we do. We always wanted to play a game together and this evening opened up! We went with a racing theme and introduced them to Heat and they introduced us to Automobiles. It’s interesting how they are both completely different racing experiences. And even though Automobiles’ bag-building mechanism was interesting, my personal favorite of the two remains Heat.

Hopefully, we get to play a few games this week but if not… we’ll surely make up for it next week because that tidal wave is coming. :’D Oh, and in case you missed it, we published an extra comic last week about the upcoming game 5 Towers!

What game release are you looking foward to?


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We finally played Tribes of the Wind again last week! I’ve been wanting to play that for a while, but somehow people always picked other games when we offered them a few options. Alas, we played it again with just the two of us, but then again, I do think the game has an excellent solution for the lack of an extra neighbor that is needed for lots of the card abilities. Instead of looking at the card backs of a third player, you use the card backs of the market row which works perfectly as well. I still really enjoy the game and am hoping we get to play it one day with more players. πŸ™‚

We also got to play the latest in Ticket to Ride’s smaller game versions, Ticket to Ride: Berlin! We thought Venice would be the next in line with little gondolas, but they went with Berlin. This new version did not disappoint and we were surprised how having two different trains really worked well. Players now have only 11 trams and 5 metros. The metro tracks are located at the edge of the board and the trams are in the middle. This leaves an interesting puzzle for players with the limited trains that are available – you really need to watch out that you can actually reach the destinations on your tickets with the trains you have left. We’re calling this one a success!

This weekend we also did our long-planned Magic draft of the Lord of the Rings set. It was postponed a few times due to all kinds of issues but yesterday we did it! We really enjoy this format of getting three draft boosters per person and having a big pile of land cards that people can freely add to their decks. The Lord of the Rings set is a pure delight if you’re a fan of the movies or the books. There are so many fun recognizable cards and the food tokens just really fit the theme with all those hungry Hobbits. πŸ˜‰

In case you missed it, we published two extra comics last week! A comic about Colossal Cat in the Box and another one in the SheGames series! Many thanks to Bezier Games and Board & Dice for supporting our work. πŸ™‚

What was your last game solo? πŸ˜‰

Sometimes we like to base a comic on an internet meme and this week is one of them. If you don’t know or recognize this one, it was based on the “It was made for me! This is my hole!” meme. Other memes we covered are the “This is Fine” meme, that “Trojan Horse” one, the “Star Wars” one, and that “One in the bus with different views”. I think those are all the ones we did in the past.

So it was time for us to get back to work which was quite an adjustment again. We played very few games and I feel this is a behavioral pattern we show every year. We play fewer games during Summer and while we’re slowly sliding into Fall, we will find ourselves more and more at the gaming table. The months after SPIEL are always the moments we play the most games and I am looking forward to those again, but I’m also grateful for the slower board game period we have now so I can actually get hyped about playing more board games!

But what did we play last week? We continued our Descent campaign which still surprises us almost every game. We’re still having a lot of fun with it! We are wondering whether we should start increasing the difficulty level but we also fear that will make play time longer and that’s just not handy since all of us have to work the next morning.

On Friday, we played Res Arcana! Friends of ours recently got the game and were raving about it. Since they just got an expansion that would make the game better for 3+ players, we were the perfect test subjects. The game seemed more complex than it actually was and I was surprised that it took us less than two hours to play it (including the rules explanation). Res Arcana is an engine-building game in which players try to be the first to get ten points. It has some ‘take-that’ options on cards, but in our game, nobody ever attacked other players. We both enjoyed the game – it isn’t original or outstanding but it is a very solid game that we would enjoy playing again.

Heinze also played a game of War Chest and won! I wouldn’t really be able to tell you more about the game, if you’d like to know more, let us know in the comments and I’ll poke Heinze to answer your comment. πŸ˜€

What’s your least favorite part of game night?

We loved this little fact about BeziΓ©r Games and thought that most people have no idea why the company is called that! It was also because the games that Ted was producing back in the day exclusively used the vector program Illustrator! Having a graphics background and working with vectors quite regularly, it was super cool to learn about this. πŸ™‚

It’s our “Summer break”! No worries, we still post updates every Monday but we like to experiment with the content a little! This year we’ve decided to team up with Peer Sylvester (game designer of The King is Dead, Village Green, and The Lost Expedition) because he runs the Twitter account Board Game Facts where he shares facts about board games and the industry. Alas, since Twitter is in shambles and due to changes at Tweetdeck, Peer has decided to pull the plug. We want to highlight his cool research by putting some interesting facts in the spotlight instead of normal comics this month.Β 

Which publisher has the coolest name?

The last couple of years we’ve been having fun with some comic experiments during the Summer holiday. Last year, we introduced Lion & Gazelle, who even stuck around because we enjoy the format and how it divers from our normal comics. We also had some fun with euro game covers and before that, we had some excellent guest artists that made guest comics for a few weeks. And our experiment with the cube poster even led to us opening our own store!

This year we’ve decided to team up with Peer Sylvester (game designer of The King is Dead, Village Green, The Lost Expedition) because he runs the Twitter account Board Game Facts. Peer has a vast knowledge of the games industry and has an enormous collection of fun facts which he shares via Board Game Facts. Alas, since Twitter is in shambles and due to changes at Tweetdeck, Peer has decided to pull the plug. We’d like to honor his cool contributions by highlighting some of the facts in August. We’re kicking off by putting things in perspective with some numbers! πŸ˜€

(in case you missed it, we published a new SheGames comic last week!)

What’s your favorite board game trivia?


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We cannot be the only ones that need to control ourselves saying VROOOOOM while playing Heat. :’D We introduced the game to another one of our gaming groups and it was a hit with most players at the table. Resulting in us now having planned our very first Heat championship in a few weeks! Hurray! We’re really looking forward to experiencing the build-up during the races, and seeing how the sponsorships and upgrades will influence the game. We ended the night with lighter fun games: Yogi and Block Party! You can’t really go wrong with Yogi and Block Party is one of the newest games by Big Potato games. It’s basically Lego Creationary but with cubes and the fun charm of Big Potato Games, we had a great time and it was a really fun closer to the game night.

On Tuesday we played our fourth game of Descent and we really enjoyed this scenario. While the last one we played was a bit “annoying” at times, this one had great storytelling and the effects on the game board were cool and interesting. So far absolutely no regrets about getting this beast of a box. πŸ™‚

During the rest of the week, Heinze and I played some Hive and Patchwork on Board Game Arena. Being able to just make a turn whenever you want is actually rather convenient… but also kind of distracting, so we’re not making it a habit. πŸ˜‰ We also got another game to our actual table and we finally tried the co-op/solo game of Cosmoctopus and that was a nice puzzle! Not a puzzle that we won, but we had fun with it nonetheless.

We also played our second Button Shy Games game, ever. You might know them from their so-called “wallet games”. They make games that only use eighteen cards! Since we’ll be carrying everything on our backs that we take with us during our holiday, we thought it would be a good idea to look into the smallest games. Their games are not available here and on their site, a lot of titles are sold out, so we were happy to see that they offer all of their games on PnPArcade as print-and-plays. Having the tools to make a decent card game ourselves, we’re looking forward to trying out different games from their catalog!

So far, we’ve only “made” and played Circle the Wagons after reading a lot of positive reviews but we have our eyes on at least another five of their games. We’ll have some time on our hands after hiking during the day, so that’s an excellent moment to play and see what the different games can offer while using only eighteen cards.

What games make you add sound effects?


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It’s a shame we don’t actually know somebody that works at Human Resources but we think it’s really interesting to see if they enjoy worker placement games. This immediately reminds me of Holding On: The Troubled Life of Billy Kerr in which your workers actually received stress if they had to work too many shifts, that’s a real worker placement game! πŸ˜‰

Ironically, we haven’t been playing any worker placement games this week. We played our first game of Books of Time! The lovely people from Board & Dice showed us a prototype copy at Spiel last year and we were surprised that the game is already done and available!

Books of Time takes the book part of the title really seriously. To be precise, it’s a book-building game. All the players have three books (Science, Industry, and Trade) that they will add pages to during the game. These pages will create more available actions for that player with which you can gain resources, advance your civilization or upgrade your books.
We think it’s charming that there are some recognizable Board & Dice elements in the game, like the Science, Industry, and Trade tracks that players can advance on – but it’s a totally different game from their previous titles! The game plays quite fast and turns are short because players can pick only one standard action and can choose one of the two actions that are available in the Chronicle, the book in the center of the table. Every round a page in this Chronicle gets flipped, revealing the new available actions for the next round, and the book also serves as a smart timer for the game itself. Once there are no more pages left to flip, the game ends.
Having played only one game, we feel like we know what the game has to offer a bit but we don’t know how to play it optimally yet. But since the game only takes 45 – 60 minutes, we’re sure this will hit our table again!

On Saturday we continued our Artisans of Splendent Vale campaign. Last time we didn’t finish the scenario we played because it took too long and we’re glad that we stopped because it took us at least two to three hours to finish it.

We didn’t play any other games this weekend except a game of Potion Explosion and Paperback (both the app versions) on the train because we were training for our trekking trip through the Alps! We walked about 25 kilometers (approximately 15,5 miles) with backpacks this weekend and that went better than expected, so hurray for that! The only thing we can’t really train around here is hiking on actual mountains in The Netherlands… we’re even lucky to have a few hills around if we travel a bit. :’D

What is the last worker-placement game you played?


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The original idea on which we based this comic was actually sent to us by a reader two years! Thanks “Captain Cheddarbeard”, sorry it took us a while to turn it into a comic. πŸ˜€

Luckily, we’ve never personally reached stage three of this comic, although we do have some baggies in one of the kitchen drawers and we have a Netrunner box upstairs containing baggies and card sleeves. Of course, what also helps is that a lot of games come with an insert nowadays although that completely depends on the publisher.

Last week was my birthday! We haven’t really celebrated it, but I’ve had a great week nonetheless! We finally planned our holiday and we have somehow decided that we’re going to go on a hiking tour in the Austrian Alps from mountain hut to mountain hut. Do we have experience? No, but we do like a challenge. We still have ample time to prepare and are super excited.
With that prospect, we’ll spend a lot of time walking these coming weeks and probably have less time for gaming. πŸ˜‰ Luckily, we still have enough time to think about what games we want to bring since we’ll probably have quite some time for games after our hikes! But weight is of course an issue, so it’s going to be a nice puzzle (feel free to drop tips!).

Last week, we didn’t play any new games and kicked off the week with Take 5 (a.k.a. 5 Nimmt)! On Friday we played another game of HEAT and we finally introduced the game mode with the upgrades and that’s certainly fun. We still can’t wait to try it with a bigger group! This weekend was fully packed with non-gaming appointments and just we ended up playing a game of Paperback on the train and a game of Riverside in the evening.

What this week will bring: we don’t yet! But I’m sure we’ll manage to squeeze in some games. πŸ™‚ Oh, and in case you missed it, we published another SheGames comic last week!

What stage are you at and would the fourth stage be?

We’re both not really Magic players, Heinze used to play it in his teens but I wasn’t really into board/card games back then. But nowadays Magic comes with all these weird licensed releases that are too much fun to ignore. I mean, there’s even a Doctor Who magic set coming up later this year?! We did a Magic draft with friends when the Forgotten Realms series was released two years and that was fun for two afternoons so then they announced that there will be a Lord of the Rings magic set… we cannot resist! The boosters should be available in a few days so we hope to get our hands on fifteen draft boosters (three a person) and we’re thinking about getting one collector booster as a group just for fun. If we do happen to stumble upon that one One Ring card – we’ll divide any riches that might follow. πŸ˜€ I mean, there is already a party that is offering two million dollars for the card, madness!


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Let’s switch back to board games! Last week we played our second game of Evergreen and one huge advantage of this game is the super quick setup! It’s a matter of putting the box with all the wooden pieces on the table, all the players grab a player board, sun token and score markers and shuffle a few cards and put those on the table. It can literally be done in a minute, which is impressive. That combined with the lowkey puzzle experience, makes it a very accessible game.

On Tuesday we finally continued our Descent campaign, yay! We switched around characters and we had fun with the different approach of the scenario. We also really thought it wasn’t doable, but we did win in the end, so I guess that was a job well done by the game designers! It’s slightly on the long side to play it on a weeknight since this second game took us at least three hours to finish.

On Friday we didn’t know what we were going to play and then our friends pulled a classic from their shelve – Maharaja: The Game of Palace Building in India. It definitely looked vintage and I can only imagine how great it would look if it would be rereleased today. The game was fun and we had a great time. The fact that you have to program your actions on a dial before executing them in player order makes it extra tense. You might have planned something but if you’re last in line that means you cannot actually take that action and if you can’t: everybody but you then gets two coins from the bank. Ouch!

On Saturday we enjoyed an afternoon with friends and painting some miniatures. It was very laid back and honestly, we were more busy just catching up than really finishing our minis, haha.

Yesterday we played our first game of The Wolves! We really liked the interesting action system that is based on flipping landscape tiles. So if you’d like to end your move in a forest area, you have to flip over a tile showing a forest. On the back of that tile is shown a different landscape which you can use for your next action. We’ve also written a little about it on our Instagram account if you’re interested! Let’s just say that we’d love to try this game with more players to unlock its full potential.

What would you do if you pull that one “One ring” card from a booster?
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