A Fistful of Cards, Thousands of Possibilities

“The Traveler brought nothing but chaos and conflict to our quiet frontier town. When he mysteriously vanished, we scrambled to recover his relics…but we weren’t the only ones seeking them.”

3000 Scoundrels is a competitive game for 2-4 players from acclaimed designer Corey Konieczka and Unexpected Games. The Traveler has disappeared and left behind all manner of futuristic technology, which players will be angling to scout and steal at the most opportune times.

Aiding their endeavors are 3000 possible scoundrels, created through a novel card combination system. Scoundrels activate from different card values, challenging players to find interesting combos and build efficient engines.

These scoundrels aren’t the only unsavory folks at the table, however, as rival players may be bluffing with every action they take. Use your henchmen to catch your opponents red-handed, but get caught yourself and your reputation will plummet.

Who will control the destiny of the American Frontier?

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