Dit bericht bekijken op Instagram
Really, don’t put too much pressure on yourself and take care! For quite a period we both experienced that we were just too tired at the end of the day to just do anything. To learn that new game, to initiate that cool idea we had for Semi Co-op or anything creative, somehow we just couldn’t and that was frustrating. We also quickly learned to accept it and that whether you “actively” notice it or not, the changes to normal day life just takes a strain on you.
I’m happy to say that we are slowly getting back up again though. Last week we’ve The Crew, Agricola, Godtear and this weekend we played our first game of High Rise – it arrived, hurray! And the game looks glorious. It looks way more intimidating than it is, we were both surprised by the quickness and relatively simple rules of the game. In many ways it reminded us of Parks and Tokaido, only you’re building buildings in the process and get bonuses if you or another player stops to take an action at your building. A big part of the available actions players can take are randomly drawn tiles, which makes us very curious about what our next experience will be!
AEG was kind enough to send us a copy of Tiny Towns and Space Base and in the afternoon we’ve played Tiny Towns. The game reminded us of roll and write like games, placing the right resources in tetris shapes on your player board until you can place a building there. What we’re really enthusiastic about is the variety between games. Our second game was completely different from our first because the building cards are picked randomly in each category. Again, a game that we think offers a lot of replayability and we’re looking forward to playing again (also: it’s nice and short!).