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There are some pretty good games out there that use an app in a variety of ways. From taking over the complete storytelling aspect in games like Mansions of Madness, Destinities and Chronicles of Crime to just a handy tool offering an endless amount of puzzles for a game like Turing Machine. But apps can also extend the possibilities of a game in other ways, like taking away the asymmetrical part of Imperial Assault since the app takes over the role of the Imperial player. And let’s not forget how handy an app can be for bookkeeping, we were so happy when we started using Gloomhaven Helper (discontinued, alas) during our Gloomhaven campaign – it just made the game a lot quicker to play. Personally, I do need to be in the mood for a game that is fully dependent on an app and I wouldn’t recommend playing them with more than three players if it’s important for all the players to see the screen.
Despite this being the subject of this week’s comic, we didn’t play such games from the future but rather older games. Like Kombo Klash! and since we launched our pop-up webshop last week, we instantly felt like playing a game with a lot of cubes and ended up playing Tiny Towns and a game of Clank!
During a family gathering this weekend, our nephews challenged us to a game of Pokémon TCG and they’re currently really into Chess and are even taking lessons. Now, Pokémon is easy enough to bluff our way through and we are yet to be defeated – but Chess is something different. Heinze has some experience with Chess and I don’t, at all. I think I’ve played my first full game of Chess this weekend and it’s clear that as a first-time player, you’re not going to beat those who actually have experience, haha. Heinze put on a good fight though and won some games.