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We’re not native English speakers and with word games, my head sometimes goes a bit wonky switching between multiple languages (English, Dutch, German, French) except for the one we’re playing. Reading, for example, a rulebook does help combat that a bit. 😀 Playing the real Paperback at the table does feel like it’s way harder than playing the app version because the app has a built-in spell checker, leaving some room for ‘experimentation’ if you’re not sure if a word is correct.
But… since this 10th Anniversary Edition of the game has a card illustrated by yours truly, I’d better get used to playing the analog version because I’m looking forward to showing off the card to our friends! It’s so weird to have something you made included in a game but also really cool so I’m grateful Tim Fowers offered me the chance!
So last week, we played Undaunted 2200: Callisto and I must say I really like this version of Undaunted. Our two games have been really close and fun. The game feels more dynamic and exciting than the other Undaunted games and I don’t really know how to explain why. The setup time has decreased greatly now that there is a board for every mission. I cannot say what that will mean for the replayability at this point but we thought the first two maps were already interesting enough to play again. In our case, we’ll probably play through the entire game with our current setup (Heinze as the miners, and me as the Corp) and if we’re still up for it, we can switch it around. It’s absolutely a step up for me compared to the original war theme, big fan. 🙂
Most of the week, Heinze was away for work and our weekend was booked with social activities so we didn’t get to play a lot of games. But we did receive a copy of War Story: Occupied France which is a choose-your-own-adventure-like game that takes place in WW2. Ever since we first heard about it, we’ve been intrigued and are looking forward to the game night we already planned for it with a friend who was also very hyped.
Another interesting new game in our collection is City of Six Moons. It’s a game ‘discovered’ by Amabel Holland and it’s a strange one, which is perfect for one of our gaming groups. It’s a game without text. Literally no text at all, so that also goes for the rulebook. You’ll have to try and figure out what the game is by deciphering the symbols and try to make sense of the rulebook. This sounded like such a weird thing that we ordered a copy and can’t wait to stare at the contents of this box with a group of people trying to see if they can also discover the game. The best/worst part is that there is no ‘right’ solution, so you’ll never know if you got it right.
This week is going to be a little light on games again, but if we have the energy this weekend… we might just play a load of games to compensate. 😀
Chris
I suppose you could, but you wouldn’t be able to use exotic letters like “ñ”.
Also this game always makes me think of that one Beatles song.
Seanglebeatle
I’m from Germany. Sometimes there games sold out or only very rare in German language. Also Kickstarter Games often don’t get a location and are mostly English. In those cases I’m fine with getting the English version.
With some of my gaming friends I don’t know how good their English skills are, so I try that my non German games are easy enough to understand and not too heavy on text or rules.