… April Fool’s!
To be honest, due to deadlines, I wasn’t able to make and upload a comic yesterday. Then, we realized that today is April 1st, and it felt silly to ignore that detail! This comic also made me look up how many comics there are in our archives, and there are 683 of them, oh my!
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Let’s look back at last week and what we played. The first game we played was Flatiron! When you play it, you can just feel that this two-player game is made by the same designers as White Castle, but I can’t really explain why. Also, that’s not a bad thing! Flatiron is a clever worker placement game in which players are both adding pillars and floors to the Flatiron building. We’ve played it four times now, and I really like it! It’s a better choice than White Castle if you’re playing with two, since White Castle is at its best with three or more players.
Heinze played another game of Kill Team with a friend, and he was mostly frustrated with the rules of the game that were holding him back and made it impossible for him to advance with his Orks without being slaughtered by the boosted Death Korps of Krieg units. Poor Heinze… His Ork army is starting to look really cool, though!
On Friday night, we played the DM-less RPG “i’m sorry did you say street magic“. It feels a lot like the roleplaying game Microscope, with the difference being that you’re creating a city together instead of an entire world. Funnily enough, we got strayed on details way quicker this time than we did when we created an entire world in Microscope. We ended up with a very cool city that exists out of spaceships combined together, forming some kind of moon with an intricate way of traveling. But our ideas were way too many to cover in one night, so we planned another night to give it our weird creation some kind of ending. 🙂 We ended the night with another game of Can’t Stop as a ‘pallet-cleanser”.
During the weekend, we returned once again to the classic beloved and hated Agricola. Since we’re playing it quite regularly now, we’re slowly starting to explore all the different things that come with the 15th anniversary box and some of the extra decks he owns. We added an extra action field and the Season board. The Season board is quite interesting, but can also be very frustrating since it limits some resources during certain seasons. In another season, that said resource will produce one more, so they made sure it balances out, but the timing can either work in your favor… or not. Next time, we might add the X deck, which adds really weird stuff to the game. Aliens… in Agricola? It’s almost like adding zombies to it (let’s be honest, that felt like an April Fool’s joke!).
On Sunday, I (finally) spent the entire day in the garden since that really needed some love and attention… so alas, different priorities! This week, we’ve got little planned except for Middara and a team game of Dune: Imperium Uprising, so we’ll see if we pick some games with just the two of us.
wroot
Congrats on your new business endeavor! Oh, wait 🙂