We were surprised when we saw this article on DiceBreaker that the most created character was a human fighter named Bob. Haha! We shouldn’t be too surprised since we have a friend who had a D&D character called Bob, Holy Bob to be precise as he played a cleric. Roleplaying games like Dungeons & Dragons should have room for silliness so please everybody feel free to ignore our critique, and on the plus side, it’s way easier to pronounce and remember Bob than names like Alagaësia, Chathanglas, etc!
Talking about silly names, we continued our Descent campaign this week, and our group is called “Eleven Days”. In a previous blog post, we wrote a little about how we came to that name. We’ve now played ten scenarios so we’re still not past those eleven days! 😉
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The rest of the week, Heinze and I had separate game days for a change. I spent a night with friends while Heinze was off and we played multiple smaller games. We started off with the classic BANG! Although we were all also quickly reminded that the game is not really at its strongest with just four players since there is one sheriff, two outlaws, and a renegade – so it doesn’t take a mastermind to quickly figure out who has which role. That takes away a bit of a charming element of the game, so we’ll remember that for next time!
I also played the game Papertown for the first time. I see the potential of the game, but playing it with four players made the game very random. Maybe it’s better with a lower player count but with four, it’s hard to plan anything and most of the city will be blocked, making it really hard to fulfill the conditions so you can finish a special structure. What I did like was that when you fulfill a “contract” (always a combination of 3/4 tiles showing a park, lake, residential/industrial/commercial area, or a public building) you put one of your meeples on the tiles that are part of your contract. You also get to flip one of these tiles and the meeple that’s on that tile is locked for the rest of the game and cannot be removed and the tile can’t be used by other players. When another player uses one of the face-up city tiles with another player’s meeple on it – the meeple is returned to its owner. Since the game ends when a player has placed all of their meeples, this makes for a cool tug of war.
We ended the night with a game of Yogi and you can never go wrong with that.
This weekend, Heinze played another 18XX game with five players. 18Mex took them six hours, but… for the very first time in history, Heinze won! Since I wasn’t there and I’ve never played an 18XX game, I can’t elaborate too much on it. He did write about the game on our Instagram account.
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Erik Wilson
I once had a D & D character who added a new name each time he gained a level, so at level 10 his name ended up being:
G’Dunge Capebus Huran Medius Zoriar Acrezat Shnevinorf Growdenfinth Shlakly Andorn*
It got to be quite a chore to say: “Hello, My name is G’Dunge (etc etc), prepare to die!”
Usually by that time the opponent had either charged to the attack (or run away entirely)
* I am a bit astonished that I actually remember all that since it was quite a few years back